/* ----------------------------------------------------------------------------------------------------------------
 * SceneryManager
 * ----------------------------------------------------------------------------------------------------------------
 */

 
 
package pure.engine.scenery 
{
	
	import flash.display.BitmapData;
	
	/**
	 * 布景管理器
	 * @author Pure
	 * 
	 */
public class SceneryManager 
{
	
	
	//N_Scenery static var sheets:Object = { };
	
	//N_Scenery static var sheets:Object = { };
	
	
	
	/**
	 * 注册布景
	 */
	//N_Scenery static function registerSceneries(data:XML):void
	{
		
	}
	
	
	/*N_Scenery static function getScenery(name:String):IScenery
	{
		
	}*/
	
}

}